Features
One-click creation of a complete camera hierarchy
Supports both OBJ and SOP-based look-at targets
Preserves camera orientation and position when switching targets
13 Lens Presets
3 Render Engines - Redshift, Karma & Mantra (more coming soon)
3 rig modes:
Rig – dolly, truck, pedestal, pan, tilt, roll
Manual – direct XYZ transforms with the CamRig null
Orient to Path – align and animate the camera along curves
All rig modes support look-at targets and focus nulls
Rig mode has an added Parent to Target mode for camerawork base around a moving target
DOF controls for Redshift, Karma, and Mantra (focus distance, aperture for Karma/Mantra Only)
Generates renderer-specific ROPs when selected (Redshift, Karma, or Mantra)
Import to Solaris
Auto-assigns the camera to the scene viewport
Supports multiple rigs with auto-numbering and non-destructive setup
Utility buttons: reset transforms or clear objects using Zero All & Clear Target/Focus + Global Reset buttons
Fully written in native Python — no HDAs or external dependencies making it easy to share
Shelf/Tab menu integration for one-click access inside Houdini
Includes 2 optional custom node shapes, CamRig Pro node and a minimal connecter
Requirements
Houdini 20.5+
Python 3.11
Included
CamRig Pro Python tool
Instructions for use inside Houdini
Compatible with Redshift, Karma, and Mantra